Rankings


Teams are ranked throughout the Qualification matches and, once all matches have been played, the final rankings are used to determine the captains for the Alliance Selection process. More Info...
Rank Team Ranking Score Endgame Auto Ownr. Vault W-L-T Matches Played

1

HAZMATs
2.08 530 150 2,696 270 12 - 0 - 0 12

2

Galaktech Invaders
2.00 805 330 2,470 410 8 - 4 - 0 12

3

Raider Robotics
2.00 585 195 2,504 285 10 - 2 - 0 12

4

MarauderBots
1.91 685 307 2,392 310 7 - 5 - 0 12

5

Titanium Tigers
1.91 680 203 2,411 220 8 - 4 - 0 12

6

70
More Martians
1.91 620 324 2,470 290 7 - 5 - 0 12

7

Kingston Robo-Cards
1.91 485 312 2,480 220 8 - 4 - 0 12

8

245
Adambots
1.83 720 227 2,544 285 9 - 3 - 0 12

9

The Engineers on Fire
1.75 630 240 2,336 285 7 - 5 - 0 12

10

Ignition
1.66 585 197 2,302 320 8 - 4 - 0 12

11

Owosso Operating System
1.58 585 170 2,265 230 8 - 4 - 0 12

12

Panther Power
1.58 520 299 2,087 380 7 - 5 - 0 12

13

1
The Juggernauts
1.58 440 229 2,472 260 8 - 4 - 0 12

14

Hybrid Hornets
1.41 540 217 2,088 430 7 - 5 - 0 12

15

MacroProcessors
1.41 485 227 2,435 215 6 - 6 - 0 12

16

894
The POWER CHARGERS
1.41 475 196 2,387 235 7 - 5 - 0 12

17

Genesee Robotics Area Youth Team (GRAYT)
1.33 695 218 1,920 255 6 - 6 - 0 12

18

Steagles
1.33 575 236 1,687 270 5 - 7 - 0 12

19

Railroaders
1.33 440 165 1,983 195 7 - 5 - 0 12

20

RoboRaptors
1.25 450 175 2,400 260 7 - 5 - 0 12

21

Bearcats
1.16 540 214 2,107 245 6 - 6 - 0 12

22

MVHS Robotics
1.16 470 185 1,942 160 6 - 6 - 0 12

23

Hollywood
1.08 520 191 1,984 445 5 - 7 - 0 12

24

Gadget Agents
1.08 480 163 2,135 205 6 - 6 - 0 12

25

Eagle 1
1.08 470 149 1,510 190 5 - 7 - 0 12

26

The Mighty CavBots
1.08 375 144 1,553 250 6 - 4 - 0 12

27

Cyber Phoenix
1.00 525 197 2,062 175 5 - 7 - 0 12

28

468
Aftershock
0.91 590 182 1,766 185 4 - 8 - 0 12

29

A.R.T. Atherton Robotics Team
0.91 505 158 1,818 190 5 - 7 - 0 12

30

Mechanical Mustangs
0.83 590 220 1,794 255 3 - 9 - 0 12

31

Digital Dislocators
0.83 570 142 1,590 215 4 - 8 - 0 12

32

Byron Robotics
0.83 340 173 1,795 165 4 - 8 - 0 12

33

Fabricators
0.75 450 200 1,570 300 4 - 8 - 0 12

34

Steiner Steel Storm
0.66 435 94 1,649 165 4 - 8 - 0 12

35

RoboEagles
0.58 485 181 1,481 180 2 - 10 - 0 12

36

Robot Roll Call
0.41 345 183 1,421 170 2 - 10 - 0 12

37

322
Team F.I.R.E.
0.33 370 155 1,433 170 2 - 10 - 0 12

38

C3 WAYbots
0.33 250 148 1,552 130 2 - 10 - 0 12


Event Rank Team Event Total Qualification Performance Alliance Selection Playoff Performance Awards

1

245
Adambots
74 17 12 30 15

2

Kingston Robo-Cards
64 17 12 30 5

3

Titanium Tigers
58 19 14 20 5

4

HAZMATs
53 22 16 10 5

5

Hollywood
53 11 14 20 8

6

Galaktech Invaders
52 21 16 10 5

7

Raider Robotics
50 20 15 10 5

8

MarauderBots
49 19 15 10 5

9

Eagle 1
46 11 5 30 0

10

70
More Martians
36 18 13 0 5

11

RoboRaptors
35 12 3 20 0

12

Hybrid Hornets
33 15 13 0 5

13

Genesee Robotics Area Youth Team (GRAYT)
30 14 8 0 8

14

The Engineers on Fire
28 17 11 0 0

15

Ignition
26 16 10 0 0

16

1
The Juggernauts
25 15 10 0 0

17

Fabricators
25 8 2 10 5

18

Owosso Operating System
25 16 9 0 0

19

MacroProcessors
25 14 11 0 0

20

Mechanical Mustangs
25 9 1 10 5

21

Panther Power
22 15 7 0 0

22

Gadget Agents
20 11 9 0 0

23

Railroaders
19 13 6 0 0

24

Bearcats
16 12 4 0 0

25

894
The POWER CHARGERS
14 14 0 0 0

26

Steagles
13 13 0 0 0

27

MVHS Robotics
12 12 0 0 0

28

468
Aftershock
10 10 0 0 0

29

The Mighty CavBots
10 10 0 0 0

30

Cyber Phoenix
10 10 0 0 0

31

C3 WAYbots
9 4 0 0 5

32

A.R.T. Atherton Robotics Team
9 9 0 0 0

33

Byron Robotics
8 8 0 0 0

34

Digital Dislocators
8 8 0 0 0

35

Steiner Steel Storm
7 7 0 0 0

36

RoboEagles
6 6 0 0 0

37

Robot Roll Call
6 6 0 0 0

38

322
Team F.I.R.E.
5 5 0 0 0

For specific details about the points indicated for a given team, please click on a team number in the rankings table. Results on this page are specific to the FIM District Kettering University Event #1, not to the FIRST In Michigan District as a whole. For additional information and clarification about event point eligibility and scoring procedure, please see the game manual. Scores are subject to change while event is in progress.

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