Rankings


Teams are ranked throughout the Qualification matches and, once all matches have been played, the final rankings are used to determine the captains for the Alliance Selection process. More Info...
Rank Team Ranking Score Cargo Hatch Panel HAB Climb Sandstorm W-L-T Matches Played

1

Jacked Up Jackets
2.66 255 124 198 153 11 - 1 - 0 12

2

Hemlock's Gray Matter
2.66 171 168 216 153 10 - 2 - 0 12

3

John Glenn Robotics
2.41 282 94 231 141 8 - 4 - 0 12

4

Underdogs
2.41 249 64 219 153 9 - 3 - 0 12

5

Panther Power
2.33 252 88 201 117 9 - 3 - 0 12

6

E-Ville Empire
2.25 243 92 216 129 9 - 3 - 0 12

7

Fabricators
2.16 210 118 192 147 8 - 4 - 0 12

8

Pantheon
2.08 231 100 174 132 9 - 3 - 0 12

9

Like a Boss
1.91 162 52 186 132 7 - 5 - 0 12

10

Bionic Black Hawks
1.75 264 112 126 144 7 - 5 - 0 12

11

The Legend of Robotics
1.75 252 102 180 150 7 - 5 - 0 12

12

Rogue Robots
1.75 246 76 171 153 8 - 4 - 0 12

13

Eagles
1.66 204 78 123 120 8 - 3 - 0 12

14

BlitzCreek
1.66 144 148 162 132 7 - 5 - 0 12

15

Heritage Hawkbots
1.58 177 104 105 141 8 - 4 - 0 12

16

Cav-Bots
1.58 150 102 147 126 7 - 5 - 0 12

17

The Charge
1.50 246 100 135 159 5 - 7 - 0 12

18

Flat Mountain Mechanics
1.50 228 76 159 156 6 - 6 - 0 12

19

Vikingbots
1.50 171 78 114 120 7 - 5 - 0 12

20

Hackbots
1.41 231 82 153 147 5 - 7 - 0 12

21

The Aluminators
1.33 252 54 138 156 4 - 7 - 1 12

22

Gears of Fortune
1.25 204 62 138 108 5 - 7 - 0 12

23

The Loose Connections
1.25 141 82 123 123 5 - 6 - 1 12

24

RoboCards
1.25 126 48 123 99 5 - 6 - 0 12

25

Rocket Robotics
1.25 123 122 135 144 5 - 7 - 0 12

26

The Engineers on Fire
1.16 210 104 132 135 5 - 7 - 0 12

27

Rise of the Warrior Bots
1.16 177 54 126 135 5 - 6 - 1 12

28

Vassar Voltage
1.16 138 86 132 129 5 - 7 - 0 12

29

The A.E.A.-ALTimate Electric Androids
1.16 129 64 123 87 5 - 6 - 0 12

30

Volatile Chaos Inhibitors
1.08 117 116 123 126 5 - 7 - 0 12

31

WolverBots
1.00 108 70 129 147 4 - 8 - 0 12

32

CBA RoboKings
0.91 156 68 165 141 3 - 9 - 0 12

33

Team Trobot
0.83 177 60 129 102 3 - 9 - 0 12

34

JackBotics
0.83 141 56 123 132 4 - 8 - 0 12

35

Circuits of Destruction
0.83 114 44 114 111 3 - 8 - 1 12

36

BeaverTech
0.66 153 58 108 99 3 - 9 - 0 12

37

Ogemaw Overdrive
0.66 141 50 96 84 3 - 8 - 0 12

38

Laker Battleships
0.66 114 86 126 117 2 - 9 - 1 12

39

GladWINites
0.66 111 50 123 141 2 - 9 - 1 12


Event Rank Team Event Total Qualification Performance Alliance Selection Playoff Performance Awards

1

BlitzCreek
61 15 11 30 5

2

Like a Boss
58 17 11 30 0

3

Fabricators
55 18 12 20 5

4

Hemlock's Gray Matter
55 21 16 10 8

5

Hackbots
54 13 6 30 5

6

Jacked Up Jackets
53 22 16 10 5

7

Rogue Robots
52 15 12 20 5

8

E-Ville Empire
47 18 14 0 15

9

Bionic Black Hawks
46 16 15 10 5

10

John Glenn Robotics
45 20 15 10 0

11

The Engineers on Fire
36 11 5 20 0

12

Underdogs
33 19 14 0 0

13

Panther Power
32 19 13 0 0

14

The Legend of Robotics
31 16 10 0 5

15

Pantheon
30 17 13 0 0

16

The Charge
28 14 9 0 5

17

Heritage Hawkbots
24 14 10 0 0

18

The Aluminators
24 12 7 0 5

19

Eagles
24 15 9 0 0

20

CBA RoboKings
20 8 2 10 0

21

Cav-Bots
19 14 0 0 5

22

Circuits of Destruction
18 7 1 10 0

23

Vassar Voltage
18 10 0 0 8

24

Flat Mountain Mechanics
17 13 4 0 0

25

Volatile Chaos Inhibitors
17 9 8 0 0

26

Rise of the Warrior Bots
15 10 0 0 5

27

The A.E.A.-ALTimate Electric Androids
15 10 0 0 5

28

Vikingbots
13 13 0 0 0

29

Gears of Fortune
12 12 0 0 0

30

The Loose Connections
12 12 0 0 0

31

RoboCards
11 11 0 0 0

32

Rocket Robotics
11 11 0 0 0

33

WolverBots
9 9 0 0 0

34

Team Trobot
8 8 0 0 0

35

Laker Battleships
8 5 3 0 0

36

JackBotics
7 7 0 0 0

37

BeaverTech
6 6 0 0 0

38

Ogemaw Overdrive
6 6 0 0 0

39

GladWINites
4 4 0 0 0

For specific details about the points indicated for a given team, please click on a team number in the rankings table. Results on this page are specific to the FIM District Midland Event, not to the FIRST In Michigan District as a whole. For additional information and clarification about event point eligibility and scoring procedure, please see the game manual. Scores are subject to change while event is in progress.

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