Rankings


Teams are ranked throughout the Qualification matches and, once all matches have been played, the final rankings are used to determine the captains for the Alliance Selection process. More Info...
Rank Team Ranking Score Auto Endgame Teleop Cell CPanel W-L-T Matches Played

1

Red Storm Robotics
2.25 416 705 360 10 - 2 - 0 12

2

BetaWolves
2.00 527 565 306 11 - 1 - 0 12

3

857
Superior Roboworks
1.75 419 530 250 9 - 3 - 0 12

4

M.A.R.C. 1
1.66 415 355 247 10 - 2 - 0 12

5

Copper Bots
1.58 421 400 365 9 - 3 - 0 12

6

Wolverine Circuit Breakers
1.58 411 475 237 8 - 4 - 0 12

7

The Great Lakers
1.58 296 455 206 9 - 3 - 0 12

8

Westend Gearbusters
1.50 409 460 238 8 - 4 - 0 12

9

RoboMos
1.50 409 350 208 8 - 4 - 0 12

10

BraveBots
1.50 388 465 299 9 - 3 - 0 12

11

Minerbotics
1.50 331 535 240 8 - 4 - 0 12

12

Yooper "Storm" Troopers
1.41 339 405 201 7 - 5 - 0 12

13

Happy Rock Brave Bots
1.41 286 345 257 8 - 4 - 0 12

14

Baywatch Robotics
1.33 408 360 295 8 - 4 - 0 12

15

Robotic Turmoil
1.33 282 380 185 7 - 5 - 0 12

16

The Sons & Daughters of Ivaldi, Norse-code
1.25 294 380 184 7 - 5 - 0 12

17

ElkLogics
1.16 312 445 167 6 - 6 - 0 12

18

IM ROBOT
1.16 269 350 205 6 - 6 - 0 12

19

Wizards of Wire
1.16 261 395 162 6 - 6 - 0 12

20

John Holladay's Hancock Bobotics: The Saga Continues
1.08 294 415 142 6 - 6 - 0 12

21

Nimrod Nation
1.08 247 380 153 6 - 6 - 0 12

22

Double Negative
1.08 235 390 88 6 - 6 - 0 12

23

JET SET
1.00 382 430 161 5 - 7 - 0 12

24

Linc-Bots
1.00 331 250 189 6 - 6 - 0 12

25

Metal Heads
1.00 276 350 140 6 - 6 - 0 12

26

Northern Exposure Robotics Division
0.91 303 280 164 5 - 7 - 0 12

27

The Iron Hill Automatons
0.91 266 370 211 5 - 7 - 0 12

28

Flivver Robotics
0.83 239 300 145 5 - 7 - 0 12

29

S.R.U - Special Robotics Unit
0.75 266 350 118 4 - 8 - 0 12

30

Panthers
0.75 257 435 120 4 - 8 - 0 12

31

TheROK
0.66 294 260 159 4 - 8 - 0 12

32

Gladiators
0.66 281 265 158 4 - 8 - 0 12

33

Tahquamenon Phenomenon
0.66 199 370 120 3 - 9 - 0 12

34

OsCODEa 0w|5
0.58 324 280 120 3 - 9 - 0 12

35

ICE Cubed
0.58 255 325 188 3 - 9 - 0 12

36

Aluminum Sting
0.50 276 195 129 3 - 9 - 0 12

37

Big Bay de Noc Bear Bots
0.50 248 335 147 3 - 9 - 0 12

38

Stephenson Eagles
0.50 221 295 149 2 - 10 - 0 12

39

Onaway Onabots
0.33 279 280 126 2 - 10 - 0 12

40

Yooper Robotics
0.16 201 300 108 1 - 11 - 0 12


Event Rank Team Event Total Qualification Performance Alliance Selection Playoff Performance Awards

1

857
Superior Roboworks
69 20 14 30 5

2

Red Storm Robotics
68 22 16 20 10

3

Wolverine Circuit Breakers
67 18 14 30 5

4

BraveBots
57 16 16 20 5

5

Copper Bots
52 19 15 10 8

6

BetaWolves
51 21 15 10 5

7

M.A.R.C. 1
47 19 13 10 5

8

Gladiators
42 9 3 30 0

9

Westend Gearbusters
40 17 13 10 0

10

RoboMos
33 17 11 0 5

11

The Iron Hill Automatons
32 11 1 20 0

12

Happy Rock Brave Bots
32 15 9 0 8

13

The Great Lakers
30 18 12 0 0

14

JET SET
29 12 12 0 5

15

Wizards of Wire
27 13 4 10 0

16

Minerbotics
26 16 10 0 0

17

Yooper "Storm" Troopers
26 16 10 0 0

18

Baywatch Robotics
24 15 9 0 0

19

The Sons & Daughters of Ivaldi, Norse-code
21 14 7 0 0

20

OsCODEa 0w|5
20 8 2 10 0

21

Robotic Turmoil
19 14 5 0 0

22

Nimrod Nation
18 12 6 0 0

23

Panthers
17 9 8 0 0

24

Linc-Bots
17 12 0 0 5

25

S.R.U - Special Robotics Unit
15 10 0 0 5

26

Flivver Robotics
15 10 0 0 5

27

John Holladay's Hancock Bobotics: The Saga Continues
13 13 0 0 0

28

IM ROBOT
13 13 0 0 0

29

Double Negative
12 12 0 0 0

30

Stephenson Eagles
11 6 0 0 5

31

Metal Heads
11 11 0 0 0

32

Northern Exposure Robotics Division
11 11 0 0 0

33

Onaway Onabots
10 5 0 0 5

34

TheROK
9 9 0 0 0

35

Tahquamenon Phenomenon
8 8 0 0 0

36

ICE Cubed
7 7 0 0 0

37

Aluminum Sting
7 7 0 0 0

38

Big Bay de Noc Bear Bots
6 6 0 0 0

39

Yooper Robotics
4 4 0 0 0

For specific details about the points indicated for a given team, please click on a team number in the rankings table. Results on this page are specific to the FIM District Kingsford Event, not to the FIRST In Michigan District as a whole. For additional information and clarification about event point eligibility and scoring procedure, please see the game manual. Scores are subject to change while event is in progress.

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